Solomon

Solomon is a scary dragonborn with a chip on his shoulder who enjoys smiting evil in the name of the Silver Flame.

Description:
h3. Ability Scores, Defenses, Movement.
Ability Ability Score Ability Mod Mod + 1/2 Lvl.
STR 20 +5 5
CON 11 0 0
DEX 9 -1 -1
INT 13 +1 1
WIS 18 +4 4
CHA 17 +3 3
Defense 10 + 1/2 lvl Armor/Abil Class Feat Enh Misc Misc2
AC 17 10 7 # # # #
Fort 16 10 5 1 # # #
Ref 12 10 1 1 # # #
Will 15 10 4 1 # # #
Movement Base Armour Item Misc
Speed 5 6 -1 #
h3. Race Features, Class/Path/Destiny Features, Feats, At Will/Encounter/Daily Powers
  • Race Features:
    Lightning Breath, +1 to attack rolls when bloodied
  • Class/Path/Destiny Features:
    Channel Divinity, Divine Challenge, Lay on Hands
  • Feats:
    Healing Hands
  • At Will Powers:
    Holy Strike, Valiant Strike
  • Encounter Powers:
    Divine Pursuit
  • Daily Powers:
    Majestic Halo
    h3. Skills
Skill Name Abil. Mod + 1/2 LVL Trend Armour Penalty Misc
Acrobatics -1 -1 # #
Arcana 1 +1 # #
Athletics 5 +5 # #
Bluff 3 +3 # #
Diplomacy 4 +4 # #
Dungeoneering 4 +4 # #
Endurance 0 0 # #
Heal 4 +4 # #
History 8 +1 +5 +2
Insight 13 +4 +5 +4
Intimidate 10 +3 +5 +2
Nature 4 +4 # #
Perception 4 +4 # #
Religion 6 +1 +5 #
Stealth -1 -1 # #
Streetwise 3 +3 # #
Thievery -1 -1 # #
Bio:

Solomon was orphaned at a very young age, whether by parental abandonment or their death, none can say. He was taken in by a Silver Flame monastery in Sharn, who raised him to be a champion of virtue and rightousness. He was a curious child and eager to learn, especially about the history of the world and the local region, a part of him hoping that he might find some clue as to his heritage. Of course, as people with a lot of curiosity and unanswered questions are want to do, he decided to find the answers on his own and head out of the monastery to explore the city outside… and quickly found his understanding of the world shattered.

Being raised with Silver Flame virtues and tales of heroism, he hadn’t really began to realize how the real world worked. The world could not be fixed by saving damsels in distress or destroying evil warlords because morality was far more complicated than that, and over the years of training, as his studies focused more towards physical strength and holy might than pure knowledge, it dawned on him that spreading the word of the Silver Flame, making people embrace charity and goodwill, changing the world through faith alone… was impossible.

The current Solomon is rather more world-weary than his younger self. He has seen the world for what it is, and he doesn’t have much hope left in saving it… but he does have some. He serves as an adventurer, using connections from the church as well as his own natural intimidation factor to advertise himself as something powerful and useful. He adventures both to satisfy his curiousity, explore and discover, but also to do what little he can to make the world a brighter place, infact, he would probably adventure free of charge if he didn’t need the money. He is suspicious and easily angered, though somewhat more pragmatic than most Paladins.

Solomon

The Dawn of Dreams Invertin